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DiMono

388 Game Reviews

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The EHUP took a bit to figure out until I remembered a mechanic I happened to see randomly one time. Great game. The puzzles, anyway. I think the story got in the way.

Also, easily the coolest preloader I've ever seen. Seriously.

Heh. Nice.

If this is the game as an alpha version, you're going to do fine around these parts. My notes:

Needs music. Nothing too attention-getting, just some nice background music. With strings, maybe.

Needs more visual feedback for when things are happening. i.e. when protection is about to wear off, have the blue blink a little first. When using a magic jump, have some kind of visual indication that demonstrates it's not a normal jump.

A little bit of leeway would be nice when jumping on an enemy. There were times when I thought I was okay jumping on one from the side, but it turns out I wasn't. This is mainly a design choice on your part, but it would make it more playable to have the ability to hit it slightly on the side when you have level 3 Mario monster jump.

Also, is it intended that you can go off the left side of the screen and appear on the right? Because if it's not, you may want to fix that.

Aside from that, no complaints. Though I am curious what's above 4500ft. I made it to the small glass platforms a few times, but I always died.

This is easily the worst physics-based game I have ever played. Because of all the backspin, the only way to get past level 2 is by sheer brute force, firing half a dozen bombs in rapid succession. The game just plain skipped level 6 for me, and on level 7 I lost my ability to fire.

Physics-based games are supposed to have solutions that are based in physics, not brute forcing your way through badly designed levels. This is terrible.

Very nice little game. I like it.

Also, I currently have the best move totals in the world. Yay me!

So I've got two stones on the scale, and empty inventory, and nothing to do. Now what?

nellecter responds:

now you have to find the third stone

Good game, but the medal's broken: I just scored 95,500 and didn't get the medal.

abhitej responds:

sorry for that, need to fix the code.

No, the game isn't hard. The game is dumb. It relies on somehow knowing the solutions to all the puzzles before you start. There is no reason for us to think the password on the plant base is LADY. There is no reason to suspect the number to get to the suit is 466414. There is no reason to suspect that the combination to the outside door is the first column, the second row, the fourth column except the top one, and the bottom row except the second one. There is no way of determining that the chip has to be replaced in the lunar module is the one below Cset.

If we don't have a way of finding out the solutions, then it's not difficult, it's impossible. The only way through this game is via the walkthrough, and that is bullshit. If you want to make an escape game, make sure other people can figure out the solution who don't already know what to do before publishing it anywhere.

It looks nice, but what the hell am I supposed to do on the second screen? I've filled in the hole, but clicking on anything else accomplishes nothing. Is there a walkthrough?

The hit detection on your triangles is terrible. I can be not touching one, but close, and it will grab me and push me down. Not cool.

Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!

DiMono @DiMono

Age 43, Male

Website Developer

Toronto, Ontario

Joined on 9/8/04

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