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DiMono

108 Game Reviews w/ Response

All 388 Reviews

5 reviews are hidden due to your filters.

It would be nice if you got some sort of warning when your powerup was about to run out. I can't count the number of times I died just as my shield powerup ended, because I thought I still had a couple seconds. Otherwise, nice and simple and difficult. GG.

JackAstral responds:

Thanks!

Great suggestion- I added it just now :)

Repetitive game is repeptitive.

The last level says something about water rockets, but I lasted 2 minutes on it without dying and never saw any. Were they supposed to show up at some point?

I took damage from the first 2 obstacles and finished a level, and did not get the medal for it.

Apparently the game has some bugs. Please fix them.

Okk responds:

The Showing Off medal was the most complicated to implement, and apparently, I did not do a very good job testing it. Previously, due to an error, it could only be unlocked on level 1, but this bug should be fixed now.
As for the water rockets on level 6, I haven't seen any problems with them. They should be appearing as the fifth object, and every ten objects after that (including speed changes.)

And on level 7 I'm stumped. I can't think of a way for the clues to make sense.

Demolacion responds:

ok :) Code id 96673 (as I remember)

It would be significantly better if you could select which operand to replace, rather than it always cycling between them. When you have one wrong and you know which one it is, it's very tedious to cycle through them all (without accidentally changing any you don't mean to) to get to the one that needs it.

UPTX responds:

You can drag and drop the operands onto the empty operands - there is no need to use the cyclic route.

I like the game, but it leaks memory like a sieve. I just finished playing level 3 at night, and it was the first thing I did. At the beginning of the game, the flash plugin container was using less than 100K of RAM. After finishing the level and going back to the map, it's now at 758K. It has crashed flash player once and Firefox once, and as I type this it looks like it's going to crash something again during the next level. Fun games are fun, but this amount of memory leak is unacceptable.

IriySoft responds:

Unfortunately it seems like we won't be able to fix the lag issue already %(

If you select Tom Fulp, the game crashes after you say you just want to have a nice chat.

FlyingColours responds:

Ah, I see, sorry. It's fixed now. It wasn't even a bug, just a stupid mistake I made in the XML. :P Thanks for the review!

Can't play; "Play" button doesn't work.

AngryBlonde responds:

I'm sorry but I don't know how to fix that error. :-(

It's not that hard except for one jump. Needs music, needs an end screen, needs more levels.

AerionsRealm responds:

Cool, thanks for the advice and for giving it in a good manner. I will start working on some of these suggestions! More levels are already in production!

The puzzle name is hashi, not sudoku. And this is a very mediocre implementation, because the colours make it difficult to see what's going on.

MBtheI responds:

The tag is for people searching for games -- if somebody searches sudoku they'll probably like this game too.
I'm sorry you don't like the graphics.

The goal here is really unclear. What do the numbers indicate? We need a tutorial or something.

DeividOF responds:

I see the problem clearly, I just assumed everybody knows how to play old windows mine game, but in fact, many don't know. It's a bit hard to explain sometimes, but will try to explain editing author comments.

Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!

DiMono @DiMono

Age 43, Male

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Toronto, Ontario

Joined on 9/8/04

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