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DiMono

388 Game Reviews

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Nice game

It was fun, I liked it. My only complaint is the very small landing area when you're trying to jump over the hole in the roof. Also, is there any useful point to the different hats you can find, or are they easter eggs?

To anyone using Firefox who's experiencing the white screen problem: right click and select Play. This isn't the only game on here I've had this problem with, so it must be a difference between the plugins for IE and Firefox that causes it.

Good game

That one key is tricky. Gameplay is much smoother the second time around when you realize where the one you missed is.

Anyway, the controls take some getting used to, and I'd argue you need a way to stop horizontal movement quickly in tight places. Otherwise it's a fun game, and certainly different than any I've played before since you're controlling a bird, with all that entails.

This game would also lend itself well to achievements:

Beat the Scorpion without dying
Beat the Wheel without dying (I assume this is the second boss?)
Beat 10 consecutive screens without dying
Beat 20 consecutive screens without dying
Beat the game without losing all your wings
Get 10 keys
Get 20 keys
Get 30 keys
Beat Labyrinth
Beat Mega Fan
Beat The Leak
Get all other achievements

Just saying. Also some gameplay videos for Mega Fan and Leak would be nice. Just saying.

Not 10 because it's bugged

The bugs: I've gotten the "Divine Powers" achievement in-game three times now (screenshot available), but I still don't have the medal. The game also doesn't seem to assign the Execution achievement no matter how many times you do it. Oddly enough, it saved some of my achievements from the first time I played, but it didn't save "Pain Don't Hurt" which I got twice. Or else it didn't assign it. Can you confirm whether it remembers your achievements from game to game? Based on what another user said below me, I'm wary to close the window because I don't want to have to earn all the medals in-game again in order to re-activate Artifact 19 so I can get that medal (and get the achievement for the fourth time) at a later time.

All that whining aside, this is easily one of the best games on the site, and I wouldn't have taken the time to get all the achievements if I didn't like and enjoy it. The bugs I mentioned, although annoying to me, are really very minor and aside from the first one they don't detract from the game's enjoyment at all. I played this game so much yesterday that I dreamed about it last night. Keep up the good work!

Good game, but...

The "Boxed In" medal is broken. On Easy I've finished level 12 without taking damage a number of times, and I have not gotten the medal.

Also you don't get any sound if you play again after watching the closing credits.

I like it

For what this is, it's really quite good. The power-ups are governed nicely, there's variety in the enemies... keep it up!

Very fun

It took me a long time to find my extra moves on some of the levels. My final move count was 1683 in 410 seconds, getting double gold on everything with 10 fewer moves than advertised. For those who are interested, here are the levels on which I was able to beat the gold move count:

-2 on 11
-4 on 12
-2 on 15
-2 on 34!

I love puzzle games, and I'm looking forward to number 3.

Good for what it is

It's a neat little game for what it is. I have the following bugs to let you know about:

- It's possible to land in such a way that you are unable to jump. I wasn't able to find a way to reproduce this reliably

- Rampage mode eventually ends, leaving you there to live on forever or suicide. My score was 255,920 by the way

- The Vogon achievement seems unattainable. I've beaten the game from start to finish twice, as well as beating the game and then continuing and finishing level 10 again, and still no love from the Vogons.

- On level 9, you misspelled Ottawa - two a's, not two o's.

Also, to those who are wondering what the use of the slow motion feature is, I mainly use it to shoot my grenades to make them detonate early, and kill the shurikens safely. I also got great use out of it on level 9.

Spaceships are buggy

Generally fun, but the spaceships sometimes move randomly to block your path and make a level unbeatable. Always better to have them move in a defined path.

Huh?

Isn't there supposed to be a peacock somewhere in the puzzle?

JigsawPuzzlesFree responds:

Yes... yes there is.

Meh

The enemies can spawn in such a way as to be impossible to get past, and because of frequent death early on it's very frustrating to play this.

Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!

DiMono @DiMono

Age 43, Male

Website Developer

Toronto, Ontario

Joined on 9/8/04

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