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DiMono

388 Game Reviews

108 w/ Responses

11 reviews are hidden due to your filters.

I have a beef

If you run out of time, you didn't technically get the question wrong, you just failed to answer. It shouldn't tell you you were wrong when you didn't pick anything in the first place.

Meh

It's hard to control, because you have no way of knowing which part of the character needs to be on the path. The idea is certainly neat, and everything else about the game is good, but you need to work on the navigation.

fallensoul289 responds:

What exacty was wrong with the navigation?

Very nice

Peaceful, simple, and the music is perfect for it. And thank you for not making the player restart the whole game after missing one level, too; that would have made it frustrating.

I like it

Short and to the point. Well done.

Mtypenguim responds:

Thanks for the 8 :D

I like it

Is Space Hero possible? It gets to a point where you only have red balls and no bombs left. I ended last night with score number 2, and can't get further.

Very relaxing

...and with medals to boot. I like everything about this game.

Meh

Why not shoot with a mouseclick? I like that it's rather relaxing though.

It's not bad

You need a way to clear all other adjacent squares to one that has its flag number satisfied. After playing Minesweeper for a long time, it's one of those things that you really miss.

Things you need

Better collision detection; you don't need to stay on the course as it stands now.

Computer players, and the ability to choose how many players you want.

Better music.

A problem?

Starting on about level 5, the blocks aren't stable in their starting orientation. If you just wait on level 5, the blocks will slowly shift to the right until they fall over. Shouldn't each level be internally stable before you do anything to it?

Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!

DiMono @DiMono

Age 43, Male

Website Developer

Toronto, Ontario

Joined on 9/8/04

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